// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
#pragma once

// dodany logger w glownym includowanym pliku wiec nie trzeba go wszedzie inkludowac
#include "Logger.h"

// TODO: reference additional headers your program requires here
#include <windows.h>								// Header File For Windows

#include <gl\gl.h>
#include <gl\glu.h>

//#define LIGHT1	///< kolor za pomoca glColor
#define LIGHT2		///< kolor za pomoca glMaterial


//#define DEBUG_LEVEL	///< komunikaty co kazda iteracje